Saturday, May 5, 2012

One Pager - Coat Check


Coat Check

May I take your coat?

            In this iPhone/android game, you are an employee working at the coat check counter. The The playfield is has big square area with coat hooks. Coats are given to you from the bottom right of the screen. Using a flicking motion of the finger, you fling coats up toward the hooks. The coat then falls from gravity, and it catches on one of the many hooks.           You are given coats of different colors and types. Placing 4 coats of the same color or type adjacent to each other in a horizontal, vertical, or diagonal line causes the coats to disappear. It’s very much like Bejeweled. Coats stack up in a queue as the player takes time hanging up a coat. If too many coats are in queue, the game ends. 



-The flicking action and gravity put a unique twist on the classic match-up puzzle game.

-The premise is designed to be quirky and fun. The idea of a game base on the coat check people is bizarre in itself.

-Each level in the game is a different background, music, and overall theme. The idea is that the character is “moving up” in the coat check business. Starting off at some Bennigans like restaurant, and eventually checking in coats at the Sydney Opera House.

-Leader boards, competitive, and co-operative multiplayer is included.

Platform: iPhone/Android

Rated E

The Five Compelling Factors

Second by second (the feel)

  • Tossing up coats to match them up and keep from losing the game

Minute by minute (challenges)

  • Getting a high score and building huge combo chains.



Hour by hour (discovery)

  • New Levels and themes as you progress.



Day by day (multiplayer)

  • Compete or co-operate in score attack multiplayer.



Week by week (community)

  • Beat the best on the leaderboard.




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